Basic Information:

  • Happens every 2 hours
  • Challenges pre-meta starts at :45
  • Meta starts at :00
  • Meta time limit: 20 minutes



How to do challenges:
North Enchanted Armor Challenge: Kick mushrooms into their tyrant king three times
East Enchanted Armor Challenge: The last player standing in the arena will win an Enchanted Armor.
West Enchanted Armor Challenge: The first player to bid will win an Enchanted Armor and Lumps of Aurillium will be removed from that player’s wallet.
South Enchanted Armor Challenge: The first player to reach the finish line in a small jumping puzzle will win an Enchanted Armor.

Enchanted Armor Skills:

1-Heavy Weight: Discharge energy to knock back your foes. <—CC
2-Pliable Shot: Shoot your foe with energy to inflict weakness and vulnerability
3-Compulsion: Pull a foe to your location. <—CC
4-Freezing Blast: Freezes foe for 1 second. <—CC
5-Healing Burst: Heal yourself and nearby allies.

Octovine Mechanics:

1. All lanes have 15 layers that needed to be removed with different mechanics before the Octovine becomes vulnerable.
2. The octovines must be killed within two minutes of each other. If they are not killed, the Octovines reset to 25% and time continues to tick. It is very important to communicate with players in the other lanes.
3. Each lane will have a Breacher that spits out mobs such as frogs/mordrem snipers/mordrem punishers that will delay the lane’s Octovine kill overall.
4. The octovine spits out Trigger Blossoms that explodes when HP drops to 0. Armor’s job is to push/pull them far from players’ pathway
5. There will be rolling giant Alphas which cannot be killed/damaged that leave a trail of traps that kill players. They can only be stunned, usually the Armor’s job.
6. There are 27 chests underground: 5 grand, 14 great, and 8 normal.
7. If the Battle in Tarir failed, only a handful of Exalted Chest and Great Exalted Chest are available for looting, no Grand Exalted Chest will appear.
North Lane:
Players equip the Bramble Begone bundle at the start of the room and shoot them at the octovine to decrease the slime layers, while Enchanted Armor users focus on protecting the players by knocking/pulling away Triggerblossoms, and disabling/killing enemies. Herbicide Spray is used to destroy the vine walls that surround the octovine (not the octovine itself). Once these vines are removed, build Herbicide Turrets and use its Fire skill to remove one slime layer per shot. The skill works similarly to a mortar. The skill does deal damage to allies, so it is recommended to set up the Herbicide Turret a little further back, so that the user and turret are not affected by friendly fire.
East Lane:
Players use the Exalted Bombs to make the octovine vulnerable. Glide and use the updraft to reach the octovine and drop the bombs directly on top of it to decrease the slime layers. Dropping bombs at its foot will not achieve anything. Enchanted Armors are generally not required at East but should mostly focus on damaging the octovine once it is vulnerable as players will mostly be in the air and in no immediate danger. In the event where Enchanted Armors are not present, the Triggerblossoms can be avoided entirely by stepping out of its range while maintaining melee range. This lane requires the least amount of players due to the relative ease of difficulty.
West Lane:
To make the octovine vulnerable, players step into the green gassy circle at the start (near the skritt) and transform into a Sporeling. They then need to make their way to the octovine and explode under it, with each explosion removing 2 layers of slime. The mushrooms are slow and very vulnerable: a single hit will knock players out of the transformation. The room also spawns enemies that will actively hunt down mushrooms.Transformed players can choose to go straight across the room, avoiding Stoneheads and Triggerblossoms by using Jump and gliding over these immediate hazards. Alternatively, they can take a safer path along the room’s edges, using the Speed Boost Mushrooms and jumping onto the walls.
South Lane:
An Exalted Explosive spawns at the start of the room, which slowly moves forward to the octovine and can be supported with additional control effects to push it to the octovine to remove five slime layers per bomb. This can only be done by players using skills with knock back and launch on the explosive (pull also works but is more difficult to use before someone has pushed it past you).Avoid the vine-covered fields left by the Bonebreakers as they roll around the area. If the explosive passes these fields it will be wrapped in vines, rendering it immobile until its Defiance Bar is broken. This bar should be broken with other crowd control effects so the pushes can be reserved for moving the explosive.Take care to not let enemies hit the explosive themselves; hits will remove stacks of the  Ba-Boom effect on the explosive. Losing all stacks will cause it to explode prematurely, heavily damaging allies nearby.